These past experiences have taught us that it is vital to bring players in to help us iron out any issues and refine the game by utilizing feedback to bring it to the level that both our community and we expect. By working alongside our community we were able to deliver a unique gaming experience that players still enjoy to this day. “Early access is something that we are very familiar with: our first title, Mount & Blade, helped to pioneer this method of release back in 2005.